Indie Game Studio based in Regina, SK Canada.
March 2, 2021
February was all about prototyping. I used data to drive some game design decisions, as well as got a decent chunk of prototyping done. Watch the short video to see the progress!
Making a 3D Tileable Road in Blender, Mixer2020 and Unreal Engine
October 18, 2020
The first video is a series of building a traffic puzzle game. These tileable roads will be a core component of the game. In this video we go from idea inception, Blender models, Mixer 2020 texturing and importing into Unreal Engine 4.