Unreal Engine Dynamic Lighting Setup
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In every new project, I find myself wanting to use dynamic lighting instead of Unreal’s default baked lighting.
Here is how to turn it on.
In the Scene/Level
- Click on Directional Light
- Change Mobility to “Moveable”
Edit, World Settings
- Search for “Force No Precomputed Light”
- Tick On
Edit, Project Settings
- Search for “Allow Static Lighting”
- Tick Off
Restart the Editor